The KOS-MOS Project – Part V

If you’ve been reading the progress on my KOS-MOS Dollfie Dream custom project, you’ll know that it’s been a long process but after over a year of planning and work she’s finally done!
If you haven’t already browsed these pages, here are my other entries about KOS-MOS –

Part 1: Introduction, Head & Wig, Faceup, Body Image
Part 2: Head Gear, Boots and Armour
Part 3: Bodysuit
Part 4: Weapon

Without any further ado, I’d like to present KOS-MOS!

KOS-MOS custom Dollfie Dream
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The KOS-MOS Project- Part IV

Previous entries for the KOS-MOS Custom DD Project:

Part 1: Introduction, Head & Wig, Faceup, Body Image
Part 2: Head Gear, Boots and Armour
Part 3: Bodysuit

Weapon

KOS-MOS wields several iconic weapons through the games – gattling guns, her scythe, handguns, and swords. Kevin and I discussed this early on and decided that if we were going to do this project, it had to be visually impressive so a little handgun wasn’t going to cut it. Kevin really loved her blue sword, and I’m sure many others do too since it’s the weapon that is shown with many of her Ep. 3 version 4 figures.

The sword was Kevin’s project from the beginning, and it took a lot of trial and error, many late nights, tons of frustration but in the end it turned out looking really cool.

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The KOS-MOS Project – Part III

So KOS-MOS has her armour, boots and headgear – what’s next?

Bodysuit

I had given permission for Machiko to sew Makoto into the costume if necessary, but would ideally prefer if it were removable. Keeping that in mind, Machiko designed the dress so that it can actually come off – and is attached using some very thin doll Velcro along the side seam.

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The KOS-MOS Project – Part II

If you read Part I, you’ll know that having finally acquired the head and body that I wanted for Makoto, the serious job of creating her costume and her weapon was about to begin!

We started with the more straight-forward portions first, so in this entry will be descriptions of the Headgear, Boots and Armour.

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The KOS-MOS Project – Part I

Introduction

For a long time I’ve been a huge fan of the character of KOS-MOS from the Xenosaga games. Kevin (my hubby) and I have collected practically every figure every released of KOS-MOS, and have been planning to make a custom DD of KOS-MOS for the last… 15 months or so. It’s been a long process, with lots of trial and error, but it’s been worth it to see my lovely Makoto finally become the doll she was intended to be.

My original plan was to complete KOS-MOS to unveil at a Volks Dolpa in New York in 2011, but after the devastating tsunami hit Japan last Spring, any plans of a Dolpa happening that year in North America were quickly put aside to much more important matters. So my KOS-MOS project was shelved for a while. Kevin never gave up on the project, and decided to set an even bigger goal for unveiling our KOS-MOS Dollfie Dream – Tokyo Dolpa 27! I thought he was crazy (since we had just been to Tokyo in autumn of 2011), but with the enthusiasm and interest of some other friends who wanted to make this a group trip, Project X gained momentum again. This will be a diary of this project, and tutorial of how Project X came into being.

Here are a few of my KOS-MOS and Xenosaga figures. Yes, I have the stunning Volks statue too! My thanks to TokyoHunter for helping me acquire her. As you can see, I have lots of reference materials! ^__~”
KOS-MOS shelves 3 & 4

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